“SilverChrome” Film Simulation App for macOS in Development
I’m a full-time software developer with graphics experience, so I finally began to look into how I might be able to recreate the entire Photoshop action, film grain simulation and all using Apple’s CoreImage framework and some custom GPU shaders.
If I was successful, I could work to turn the project into a standalone piece of software that ran much faster and required no additional software to use!
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